While it's unfortunate that Dark Souls fans outside of Japan won't have a chance to purchase the collection in their native language, at least they can purchase all three games separately. One change we've been made aware of is that multiplayer will be expanded to support six concurrent players, which makes sense if the goal is to get Dark Souls' covenant system working a little more smoothly. At the very least, we know how it will do when docked. On the base, PS 4 and Xbox One Dark Souls Remastered will run at 1080p 60 FPS. Today during a mini-Nintendo Direct, Nintendo revealed Dark Souls: Remastered coming to Nintendo Switch on May 25.
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Though it's unclear just how Dark Souls: Remastered will perform undocked, my bet is that the Switch will run it at a standard 720p 30 fps (which isn't bad). It should be noted that earlier on the PC already had a console re-release of Dark Souls, titled Dark Souls: Prepare to Die Edition, but the developers of the new version of admit that the last time a release was rushed and it came out not so much quality, what I could. New graphics and lighting, natch, plus online upgrades to bring it to a similar player count as later games in the series. The company is known for creating and publishing numerous industry's top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™.