When Bloodstained: Ritual of the Night's Kickstarter campaign was in progress one of the goals an 8-bit game was promised and Bloodstained: Curse of the Moon is that game. This coming in before the actual main release of BloodStained: Ritual of the Night, Tthis one is going back to it's predecessors and will be in 8-Bit.
Bloodstained: Curse of the Moon will launch for PlayStation 4, PlayStation Vita, 3DS, Switch and PC on May 24th. Playing as each one will reveal new paths forward and alter the game's ending. Another interesting feature in Curse of the Moon is its leniency; where kicking the bucket normally would have resulted in repeating previous sections, recruited allies can now take your place.
Koji Igarashi's Bloodstained: Ritual of the Night still hasn't seen the light of day yet, but now we are learning that it is getting a spin-off.
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Igarashi added that this upcoming spin-off game was being developed by Inti Creates, a Japanese developer that collaborated with the Bloodstained developers on the Kickstarter. Bloodstained: Curse of the Moon has been inspired by a legendary 2D action games from the 80s. You're also guaranteed to still be able to play the game even if the host client (i.e., such as Steam) is unavailable or fails to load. It has a lot of retro charm, and I had a great deal of fun with it.
Fans are obviously not happy about this turn of events, and have been expressing their displeasure on the comment threads, forum boards, and backer sections for Bloodstained, but so far it doesn't sound like Artplay or Inti Creates will be budging.