LOS ANGELES-Bethesda Softworks announced Sunday that it is getting involved in the increasingly competitive field of cloud gaming.
Orion is "a tremendous breakthrough in streaming technology", according to Altman, and is their name for a group of patented technologies that "optimise game engines for performance in a cloud environment".
And while it's not launching a service of its own, Bethesda will publicly test Orion by allowing gamers to stream the company's 2016 blockbuster FPS, DOOM, on iOS devices - without installing the game locally; Android and PC streaming will follow soon after.
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Orion will reportedly be able to work with Google Stadia and be be used with any game engine. "We wanted a faster, better streaming experience for players, at the level of performance intended by the game's developers, and at reduced cost and expanded reach for streaming providers".
I mean, you'd sort of hope that game developers and publishers would be working on tech like this to make their games more playable over a stream, but it's reassuring to see it in action nonetheless. It'll also help players who have internet data caps or live far away from data centers, sucking up 40% less bandwidth than non-Orion games, according to Bethesda. Bethesda says Orion is 20% faster per frame than streaming games without it, reducing the time it takes for the game to react to you pushing a button while you're playing. Signing up earns members 50 Slayer Club points even if they're not chose for the public trial.